Nintendo Shows Off Labo VR Activities and Toy-Cons

On our last podcast episode, we spoke at length about the shocking absence of gameplay video surrounding Nintendo Labo VR. We knew there were five Toy-Cons, but we did not really know how they would be used or what the games would entail.

Well, Nintendo must have been listening to our podcast, as usual, because they gave us a video and several explanations. Check out the video below, as well as all the descriptions we received from Nintendo of America via their press release email.

The Nintendo Labo: VR Kit offers a variety of games and experiences that work with the different Toy-Con creations, including: 

Ocean Camera (Toy-Con Camera): Dive into the deep blue virtual sea and complete objectives like taking photos of sea life. The ocean is full of surprises. 

House Camera (Toy-Con Camera): Interact with the strange creature living in the house – which some people may recognize from the Nintendo Labo: Variety Kit! – and complete missions by taking photos in its mysterious home. 

Marble Run (Toy-Con Elephant): Try to complete physics puzzles by using various objects to guide marbles through rings. You can even create puzzles of your own to challenge friends and family. 

Doodle (Toy-Con Elephant): Create colorful 3D artwork by moving the trunk of the Toy-Con Elephant through the air, using various in-game tools and styles to bring your creations to life. Once finished, show off your masterpieces on the TV by docking your Nintendo Switch. An additional multiplayer game lets you take turns drawing and guessing each other’s drawings. 

Bird (Toy-Con Bird): Soar through the sky on a bird’s back, collecting items and helping baby birds hatch along the way. Players flap the wings of the Toy-Con Bird to fly and simply tilt it to turn.

Bird Dash (Toy-Con Bird, Toy-Con Wind Pedal): Compete in timed challenges by racing through checkpoints as you fly through the sky. The Toy-Con Wind Pedal is used in conjunction with the Toy-Con Bird to deliver an extra boost of speed, while also sending a surprisingly strong puff of air toward the player that enhances the sense of flying. 

Blaster (Toy-Con Blaster): Battle an alien invasion and giant bosses in an on-rails experience that requires sharp reflexes and a keen eye. 

Kablasta (Toy-Con Blaster): Challenge a friend to competitive hippo feeding. Yes, hippo feeding! Fling different types of fruit toward the hippos to lure them to your side of the pool and score the most points. 

Hop Dodge (Toy-Con Wind Pedal): As a frog, jump as high as you can on an ever-growing stack of balls while avoiding obstacles and heading soccer balls. The wind resistance from the Wind Pedal will make you feel as though you’re actually experiencing a breeze. 

VR Plaza (all Toy-Con creations): Enjoy 64 bite-sized games and experiences in VR Plaza, including platformers and puzzlers. Many of these experiences can be enjoyed using only the Toy-Con VR Goggles and Nintendo Switch system. 

Two programing tools are included with the Nintendo Labo: VR Kit software. Toy-Con Garage is the tool that is returning from previous kits and optimized for this kit’s Toy-Con creations. Toy-Con Garage VR is a new tool that allows players to create their own VR games and experiences. In fact, Toy-Con Garage VR is the tool that the development team used to create everything in VR Plaza. Players can even import VR Plaza games into Toy-Con Garage VR mode to discover how they work, customize the experiences or use them as inspiration to create a completely new game.

What do you think of Nintendo Labo VR now? Did the gameplay video and activity explanations help convince you one way or the other? Let us know in the comments.