Wii U/PC Versions of Yooka-Laylee Handled Internally

In an interview with mcvuk.com it was revealed that Yooka-Laylee’s PC and Wii U version will be handled internally by Playtonic’s development team. Given the team’s past with Nintendo and citing the amount of Wii U backers, it was decided that the Wii U version will receive some extra attention. Team17 (Creators of the Worms series) is handling the ports of the other platforms.

An excerpt from the interview below:

When asked why the firm was internally handling Wii U over the other platforms, writer Andy Robinson said: “We naturally have so many backers who opted for Wii U. Because of the size of the team, we couldn’t take on all the consoles. You can imagine from a developer stand-point, that porting from PC to PS4 and Xbox One is slightly more straightforward than porting to Wii U.

“I also think it feels right playing it on a Nintendo system to some people.

“But the other versions will be fantastic as well.”

Technical art director Mark Stevenson added: “We wanted to make sure that Wii U gets the right attention. There is a lot of nostalgia around Banjo, Banjo heralds from Rare’s Nintendo’s days, and we are all massive Nintendo fans as well.”

What do you think of all this? Are you hoping for any additional surprises?

Source: mcvuk.com article